game dev
by Roy Yuen
A pro-grade game development toolkit for Godot 4, Phaser 3, and ECS architectures from prototype to Steam publishing.
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10 skills found
by Roy Yuen
A pro-grade game development toolkit for Godot 4, Phaser 3, and ECS architectures from prototype to Steam publishing.
by Nex AI
Hybrid GLB/Procedural character system for Three.js with Draco compression, asset caching, and a selection UI.
by Timoranjes
Write and audit production-ready Godot 4 GDScript using modern composition and typed patterns.
Transform game ideas into production-ready game blueprints, GDDs, gameplay systems, UX flows, and development plans.
Transform simple kids game ideas into production-ready game blueprints with gameplay, world design, progression, and MVP planning.
Engineer differentiated, production-ready mini-game blueprints for HTML5 and mobile games using fantasy-first design, unique mechanics, scalable content systems, and professional game-product validation.
Diagnoses game design problems, identifies root causes, and prescribes prioritized redesign solutions for stronger gameplay, UX, progression, differentiation, and player experience.
Transforms rough game concepts into structured, production-ready game designs with core loops, mechanics, progression, UX, content structure, MVP scope, and quality audits.
Transform character ideas into professional concept boards, production archives, collectible packaging, brand showcases, and marketing presentations with expert AI art direction and production-ready GPT Image prompts.
by MasterKey
Turn your AI coding agent into an autonomous Unreal Engine 5 developer.