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    Nex Glb Character System

    5

    Hybrid GLB/Procedural character system for Three.js with Draco compression, asset caching, and a selection UI.

    Free

    2 installsSecurity scanned
    nex-glb-character-system

    nex-glb-character-system

    Example session with this skill installed

    Add a character selection screen to my Three.js game with support for GLB avatars and Draco compression.

    • Read your context and instructions
    • Compiled the nex-glb-character-system

    I've generated the Nex GLB Character System:

    • AssetLoader.ts: Singleton with Draco support and asset caching.
    • CharacterSelect.ts: Accessible grid UI with procedural fallbacks.
    • character-defs.ts: Schema for "Neo", "Poppy", and "Knight".

    Ready to drop into /client.

    Connects securely to your tools. The creator never sees your data.

    About this skill

    Comprehensive 3D Character Management

    The Nex GLB Character System is a production-hardened solution for handling avatars in Three.js applications. It bridges the gap between hand-crafted procedural geometry and high-fidelity GLB models, ensuring your 3D app remains functional even if assets fail to load or haven't been created yet.

    What it does

    • Hybrid Character UI: A keyboard-accessible grid selection system that resolves choices to a CharacterDef schema.
    • Smart Asset Loading: An AssetLoader singleton featuring built-in Draco decompression (v1.5.7) and a robust per-URL cache.
    • Resilient Placements: Uses a "clone-on-demand" pattern to prevent scene-graph conflicts and implements a placeholder-on-failure mode to ensure one broken model doesn't crash your entire multiplayer scene.
    • Procedural Fallback: Automatically generates colored procedural meshes if a GLB path is missing or the network request fails.

    Why developers choose this

    Unlike basic loaders, this system handles the edge cases of 3D development: it manages memory by caching models while providing fresh clones for every instance, supports preloading for smooth transitions, and includes a ready-to-use UI that works with both mouse and keyboard. It's designed specifically for developers building multiplayer games, social VR, or 3D configurators who need a reliable, "fail-safe" loading pipeline.

    Built by Nex AI. More skills and info at nex-ai.be and slopsome.com.

    How to install

    Works the same in every agent - Claude, Cursor, Codex, Copilot and 20+ more.

    ~30 seconds
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      Download the ZIP

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      Unzip into your skills folder

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    3. 3

      Ask your agent to use it

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    Listed3 months ago
    Updated1 month ago

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