nex-vr-shared-screen
by Nex AI
Synced shared screen for a Three.js multiplayer room: a SharedScreen client (YouTube on a canvas texture, clock-based playback tracking, 3D positional audio), a screenHandlers Colyseus pattern (setUrl, play, pause, seek, volume, stop, controlled-by tracking), an optional yt-dlp plus ffmpeg proxy, and an optional Puppeteer BrowserManager. Field-verified from nex-vr-room.