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worldbuilding studio
A systemic worldbuilding engine that transforms a one-line premise into a logically consistent fictional universe.
$5
Works with the AI Agents you already use
worldbuilding studio
Example session with this skill installed
Build a world based on the premise: In this world, memories are a physical currency that can be traded, but spending them causes the spender to forget the event entirely.
- Read your context and instructions
- Compiled the worldbuilding studio
I have developed the world system based on your premise. The core rule is that cognitive data (memory) has a physical mass and intrinsic economic value, requiring a permanent trade-off between wealth and identity.
The Mnemonic Exchange (World Bible)
Core Rule: Memories are tangible, liquid assets; spending them deletes the subjective experience from the owner's mind.
Forced Implications
- Wealth equals Amnesia: The richest individuals have the least personal history.
- The Record Keepers: A class of "Scribes" must exist to document lives before they are spent.
- Counterfeit Crises: "False memories" act as predatory lending or forged currency.
- Labor as Generation: The poor are "Memory Farmers," forced to live intense experiences just to sell them.
Systems & Dependencies
| System | Depends On | Enables |
|---|---|---|
| Geography | Memory Wells (natural reservoirs) | The Gilded Void (city of the rich) |
| Politics | The Mint of Mnemosyne | Debt-Slavery (selling childhoods) |
| Magic/Tech | Extraction Needles | The "Long Sleep" (preserving identity) |
World Details
Geography: The landscape is dotted with "Lethal Silences"—areas where memory leaks into the soil, causing visitors to lose their way instantly.
*
Cultures: The Vanguards live in the moment, spending everything for power. The Archivists live in poverty but possess centuries of written (though not felt) history.
*
Conflict: The "Blank Revolution"—a movement of the debt-ridden who have forgotten why they are fighting, led by leaders who sold their tactical genius for the weapons they now carry.
Validation Report
- Originality (5/5): Reverses the trope of "knowledge is power" by making knowledge a consumable resource.
Consistency (4/5): The economic model scales logically; contradictions in "muscle memory" vs "narrative memory" are resolved via extraction limits.
- Narrative Utility (5/5): High stakes. Every purchase costs the protagonist a piece of themselves.
Next steps
- Define the specific physical form of the memory currency (e.g., vials of light, etched coins).
- Detail the "Scribe Guild" laws regarding historical preservation.
- Develop the specific "Blank Revolution" questline.
Connects securely to your tools. The creator never sees your data.
About this skill
The problem
Fiction writers and game designers often struggle with worldbuilding that feels like a collection of generic tropes rather than a cohesive system. Static settings frequently suffer from internal contradictions that break immersion and stall narrative momentum.
What it does
- Derives a complete world bible from a single core rule or premise, ensuring every system is a logical consequence of that rule.
- Constructs interconnected layers for geography, history, culture, politics, and magic or technology.
- Maps systemic dependencies to show how mana veins affect trade routes or how belief systems shape factional wars.
- Detects and resolves logical contradictions between world rules and character motivations.
- Validates the setting for originality, internal consistency, and narrative utility.
Why this beats prompting it yourself
Standard prompts often produce generic "elves and dwarves" templates or disconnected lore. This skill uses a derivation-first methodology that traces second-order consequences, ensuring your world is a tight, functional machine where every element serves the central theme.
Use cases
- Generating a unique "hard" magic system based on specific physical or metaphysical constraints.
- Developing a sociopolitical landscape for a tabletop RPG campaign that reacts to player choices.
- Stress-testing a sci-fi setting to ensure technological advancement hasn't rendered the main plot impossible.
- Creating distinct cultures that feel authentically shaped by their environment and history.
Known limitations
This skill focuses on world systems and does not generate standalone character backstories or edit existing prose drafts.
Does not generate standalone character backstories, pure plot outlines without world context, or edit existing prose. Requires a minimum one-sentence premise to start.
How to use
- 1
Connect your agent to the Agensi MCP
Copy the prompt and paste it into Claude, ChatGPT, Cursor or any agent that supports MCP. It sets up the connection for you. Manual setup
- 2
Sign in to Agensi
Your agent shows a sign-in link. Sign in and click Allow.
- 3
Ask for what you need
Your agent loads this skill and uses it on your task. It always asks before any payment.
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