Swiftui Microinteractions

    Works with the AI tools you already use

    Claude CodeClaude CodeCursorCursorCodex CLICodex CLIGitHub CopilotGitHub CopilotGemini CLIGemini CLI+20 more

    Swiftui Microinteractions

    2

    Pro-grade SwiftUI microinteractions with spring physics, liquid glass effects, and haptic synchronization.

    Free

    11 installs5.0 (1 review)

    swiftui-microinteractions

    Example session with this skill installed

    Create a snappy card interaction that rips with anticipation when dragged and has a heavy haptic hit when dismissed.

    • Read your context and instructions
    • Compiled the swiftui-microinteractions

    🎯 Archetype: Gesture Card
    ⚡ Physics: Snap (0.35/0.5) for high-tension return
    🎮 Haptics: lightImpact on drag, heavyImpact at 120pt threshold
    🏗️ State: @State private var dragOffset = CGSize.zero

    (Clean, compilable SwiftUI code implementing a physics-aware card with DragGesture and haptic triggers.)

    Connects securely to your tools. The creator never sees your data.

    About this skill

    The problem

    Standard SwiftUI animations often feel linear and robotic. Developers struggle to implement the complex spring physics, haptic synchronization, and fluid "metaball" effects that define premium iOS interfaces.

    What it does

    • Generates complete, compilable SwiftUI files featuring advanced spring physics and gesture-driven interactions.
    • Integrates CoreHaptics automatically, timing haptic triggers to animation phases like thresholds and impacts.
    • Implements iOS 26 Liquid Glass effects with backwards-compatible fallbacks for older OS versions.
    • Automates SF Symbols 7 "draw-on" and variable color animations with proper state management.
    • Synchronizes Canvas-based liquid morphing and outline-tracing animations with real touch gestures.

    Frameworks & tools

    SwiftUI, CoreHaptics, SF Symbols 7, Xcode, Asset Catalog integration.

    Why this beats prompting it yourself

    General-purpose LLMs frequently Hallucinate SwiftUI physics parameters or fail to handle the complex state logic required for SF Symbol transitions. This skill uses a strict "Defaults Contract" to ensure HIG compliance while injecting professional-grade animation curves (stretchy, snappy, precision-stiff) that are difficult to tune manually.

    Use cases

    • Creating high-end button interactions with anisotropic scaling and haptic feedback.
    • Building liquid-style toggle switches and morphing glass containers.
    • Implementing velocity-aware carousel paging with predicted end-translation logic.
    • Generating signature-style outline tracing for loaders and success states.

    Known limitations

    Requires iOS 17+ for advanced symbol effects and iOS 26 for native Liquid Glass features. Does not generate external image assets; relies on existing project assets or placeholders.

    How to install

    Works the same in every agent - Claude, Cursor, Codex, Copilot and 20+ more.

    ~30 seconds
    1. 1

      Download the ZIP

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    2. 2

      Unzip into your skills folder

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    3. 3

      Ask your agent to use it

      Restart the agent if it was already running. It picks the skill up automatically - no config needed.

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    11 people have installed this skill.

    Trust & safety

    Security scanned

    Verified clean 3 months ago

    • Free to download with an account

    Listed3 months ago

    What's inside

    Frequently Asked Questions