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    nvidia-3d-gen

    by Kevin Cline

    Transform text or images into high-quality GLB 3D models using NVIDIA TRELLIS NIM.

    Updated Apr 2026
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    One-time purchase

    $12

    One-time purchase · Own forever

    ⚡ Also available via Agensi Pro — your AI agent can load this skill on demand via MCP. Learn more →

    Included in download

    • Generate game-ready props from text descriptions
    • Convert 2D concept art sketches into 3D meshes for prototyping
    • terminal, network, env_vars automation included
    • Includes example output and usage patterns
    • Instant install

    See it in action

    Generating 3D model: a low-poly fantasy sword with a glowing blue gem...
    Request submitted: req_abc123
      Status: pending (attempt 1)
      Status: completed (attempt 4)
    3D MODEL: /Users/dev/.claude-3d-gen/model_1715600000.glb (1,240 KB)
    Open in Blender: File > Import > glTF 2.0

    About This Skill

    Generate high-fidelity 3D assets in seconds

    Modern game development and web experiences require 3D assets, but manual modeling is time-consuming. This skill bridges the gap by leveraging NVIDIA's TRELLIS model (hosted on NVIDIA NIM) to generate production-ready 3D meshes directly from your AI agent. It solves the bottleneck of prototyping and asset creation, moving you from concept to mesh in under a minute.

    What it does

    This skill interfaces with the NVIDIA TRELLIS API to perform two primary tasks:

    • Text-to-3D: Converts descriptive prompts (e.g., "a steampunk airship") into a textured 3D mesh.
    • Image-to-3D: Transforms a 2D reference image or concept sketch into its 3D volumetric equivalent.

    Why use this skill

    Unlike basic image prompts, this skill handles the heavy lifting of 3D data management: base64 encoding/decoding, asynchronous request polling, and state management for multi-stage generation. It provides clean, standard GLB files that are immediately ready for use in professional pipelines without manual cleanup.

    Supported export & workflows

    • Format: GLB (Standard binary glTF)
    • Tools: Direct import into Blender, Unity, Unreal Engine, Godot, and Three.js.
    • Storage: Automatic local directory management with timestamped versioning.

    Use Cases

    • Generate game-ready props from text descriptions
    • Convert 2D concept art sketches into 3D meshes for prototyping
    • Build rapid 3D assets for WebGL and Three.js environments
    • Automate the creation of 3D variations for character equipment

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    Security Scanned

    Passed automated security review

    Permissions

    Terminal / Shell
    Network Access
    Environment Variables

    Allowed Hosts

    build.nvidia.com
    ai.api.nvidia.com

    Creator

    K
    Kevin Cline

    ClawdWorks

    Builder of autonomous AI agents and Claude Code skills. ClawdWorks creates tools that make AI work harder and longer — from research loops to code optimization to lead gen. Powered by Claude Opus 4.6 + Codex 5.4.

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    $12

    One-time