macOS App Without Xcode

    1

    Build, sign and ship a real native Mac app from a single Swift file.

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    macOS App Without Xcode

    Example session with this skill installed

    Turn my single MyApp.swift SwiftUI file into a real double-clickable Mac app with no Xcode project, and make its floating panel show proper glass instead of a flat dark card.

    • Read your context and instructions
    • Compiled the macos app without

    Example session (illustrative; paths and names will match your project).

    1. Build script (build.sh)

    #!/bin/bash
    set -euo pipefail
    APP=MyApp.app
    rm -rf "$APP"
    mkdir -p "$APP/Contents/MacOS" "$APP/Contents/Resources"
    swiftc -O -parse-as-library MyApp.swift -o "$APP/Contents/MacOS/MyApp"
    cp Info.plist "$APP/Contents/Info.plist"
    cp AppIcon.icns "$APP/Contents/Resources/" 2>/dev/null || true
    codesign --force --sign - "$APP"
    echo "Built $APP"
    

    2. Info.plist essentials
    CFBundleExecutable MyApp, CFBundleIdentifier com.example.myapp, CFBundleIconFile AppIcon, LSUIElement true for a menu-bar or panel app with no Dock icon.

    3. Glass fix
    The panel looked flat because .ultraThinMaterial inside a borderless NSPanel blends with the window's own background, not the desktop. The fix is to host the SwiftUI view on an NSVisualEffectView with blendingMode = .behindWindow and state = .active, and make the panel non-opaque with a clear background.

    4. Panel behaviour
    A borderless, non-activating NSPanel that floats above other windows, resizes from the top edge in step with the SwiftUI spring animation, and closes on Esc.

    5. Rebuild loop
    Run ./build.sh && open MyApp.app. If the old icon still shows, touch the bundle and re-register it with LaunchServices.

    Next steps

    • Add a menu-bar item, or a native admin prompt for one privileged action.

    Connects securely to your tools. The creator never sees your data.

    About this skill

    An Xcode project is a large, opaque artifact for what is often a few hundred lines of SwiftUI. This skill shows your agent how to compile with swiftc, assemble the .app bundle, write the Info.plist and ad-hoc codesign, all from one reviewable source file.

    It includes the full floating HUD and Dynamic Island style panel recipe: a borderless non-activating NSPanel, top-anchored resizing synced to a SwiftUI spring, and Esc handling. It also covers the fix for the most common glass bug, where .ultraThinMaterial renders as a flat card inside a borderless panel and you need behind-window vibrancy. Icon caching, LaunchServices registration and a fast rebuild loop are covered too.

    Use cases

    • Ship a menu-bar or floating-panel utility without an Xcode project
    • Fix a glass panel that renders flat and dark
    • Add a native admin password prompt for one specific privileged action
    • Set up a one-command reproducible build script

    How to use

    Skills on Agensi run inside your AI agent. Copy the prompt, paste it into your agent, and it connects to Agensi and installs this skill for you. If a payment is needed, your agent shows it to you first.

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    Trust & safety

    Security scanned

    Verified clean 2 days ago

    • Passed all security checks, Safe to install

    Requires

    Swift toolchain (Xcode Command Line Tools)
    macOS

    Listed2 days ago

    What's inside

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