- Home
- Skills
- UX & UI Design
- Learning Experience UX — K-12 & eLearning
Learning Experience UX — K-12 & eLearning
Lesson screens, practice loops, educational games and teacher dashboards designed for real learners by age band.
$9
Works with the AI Agents you already use
Learning Experience UX — K-12 & eLearning
Example session with this skill installed
Design a practice screen for 4th graders learning long division. They are using iPads. Include a hint system and feedback for common mistakes.
- Read your context and instructions
- Compiled the learning experience ux
I have designed a practice screen for 4th grade long division optimized for iPad interaction. The focus is on reducing cognitive load by chunking the steps of the algorithm.
Long Division Practice Screen Spec (Grade 4)
| Component | Specification |
|---|---|
| Learning Objective | Student can execute the divide-multiply-subtract-bring down sequence for 3-digit by 1-digit problems. |
| Interaction Model | Tap-to-input (Large 44pt touch targets). No drag-and-drop to avoid motor fatigue on vertical tablet stands. |
| Instructional Scaffolding | Guided steps: The UI highlights the current active number in the dividend to focus attention. |
| Hint System | Level 1: "How many times does [x] fit into [y]?" <br> Level 2: Multiplication table snippet for the divisor. <br> Level 3: Worked example of the current step. |
| Feedback Logic | Correct: Brief green highlight, auto-advance to next digit. <br> Mistake (Subtraction): "Check your subtraction here" with the relevant numbers pulsed. <br> Mistake (Remainder): "Is your remainder smaller than your divisor?" |
| Accessibility | Text-to-speech button for the word problem. High-contrast input boxes. Dyslexic-friendly font (OpenDyslexic). |
UI Layout
- Header: Progress mastery bar (stars earned) and "Ask for Help" button.
- Center: Large workspace with the long division bracket. Active step is outlined in blue.
- Footer: Numerical keypad (large buttons) and a toggle for the "Multiplication Helper" tool.
Next steps
- Review the feedback triggers with the curriculum team to ensure they align with the "Standard Algorithm" teaching method.
- Test the 44pt touch targets on a physical iPad to ensure 9-year-old motor precision is supported.
- Define the "Mastery" threshold (e.g., 5 correct in a row) to trigger the level completion animation.
Connects securely to your tools. The creator never sees your data.
About this skill
The problem
EdTech UIs often fail because they focus on generic engagement instead of instructional goals. Developers struggle to balance age-appropriate accessibility with complex learning objectives, leading to products that distract learners or talk down to them.
What it does
- Generates full screen specifications for lesson UIs, practice activities, and assessments.
- Audits existing EdTech interfaces for cognitive load, instructional alignment, and age-band suitability.
- Designs feedback loops and scaffolding systems that fade as learners gain mastery.
- Builds teacher dashboards focused on actionable intervention data rather than raw metrics.
Why this beats prompting it yourself
General-purpose LLMs lack the specific instructional design frameworks needed for K-12 products. This skill applies structured patterns like worked examples, formative check logic, and age-specific text density rules that standard prompts miss.
Use cases
- Designing a math practice activity for Grade 3 students using Chromebook trackpads.
- Reviewing a high school science simulation for WCAG compliance and instructional clarity.
- Creating a mastery-based dashboard for teachers to identify students needing immediate help.
- Drafting dyslexia-friendly hint systems and feedback loops for a literacy app.
Known limitations
Does not provide legal certification for COPPA or FERPA compliance. Design recommendations assume a baseline of web-standard interaction unless specific hardware constraints are provided.
Does not provide legal compliance certification (COPPA/FERPA). Focuses on UX design and instructional strategy rather than curriculum writing or software engineering.
How to use
- 1
Connect your agent to the Agensi MCP
Copy the prompt and paste it into Claude, ChatGPT, Cursor or any agent that supports MCP. It sets up the connection for you. Manual setup
- 2
Sign in to Agensi
Your agent shows a sign-in link. Sign in and click Allow.
- 3
Ask for what you need
Your agent loads this skill and uses it on your task. It always asks before any payment.
Reviews
No reviews yet
Be one of the first to try it. Every listed skill goes through the trust checks below.
Security scanned
Checked by our 8-point scan before listing
Fresh listing
Recently published to Agensi
Money-back guarantee
Doesn't do what its page promises? You get your money back.
Trust & safety
Security scan
Security scan passed 1 month ago
Permissions
No special permissions declared or detected