Learning Experience UX — K-12 & eLearning

    1

    Lesson screens, practice loops, educational games and teacher dashboards designed for real learners by age band.

    $9

    Secure checkout via Stripe

    Money-back guarantee

    Converts to your local currency at checkout

    Security scanned

    Works with the AI Agents you already use

    Claude CodeClaude CodeCursorCursorCodex CLICodex CLIMuseMuseDotsDots+21 more

    Learning Experience UX — K-12 & eLearning

    Example session with this skill installed

    Design a practice screen for 4th graders learning long division. They are using iPads. Include a hint system and feedback for common mistakes.

    • Read your context and instructions
    • Compiled the learning experience ux

    I have designed a practice screen for 4th grade long division optimized for iPad interaction. The focus is on reducing cognitive load by chunking the steps of the algorithm.

    Long Division Practice Screen Spec (Grade 4)

    ComponentSpecification
    Learning ObjectiveStudent can execute the divide-multiply-subtract-bring down sequence for 3-digit by 1-digit problems.
    Interaction ModelTap-to-input (Large 44pt touch targets). No drag-and-drop to avoid motor fatigue on vertical tablet stands.
    Instructional ScaffoldingGuided steps: The UI highlights the current active number in the dividend to focus attention.
    Hint SystemLevel 1: "How many times does [x] fit into [y]?" <br> Level 2: Multiplication table snippet for the divisor. <br> Level 3: Worked example of the current step.
    Feedback LogicCorrect: Brief green highlight, auto-advance to next digit. <br> Mistake (Subtraction): "Check your subtraction here" with the relevant numbers pulsed. <br> Mistake (Remainder): "Is your remainder smaller than your divisor?"
    AccessibilityText-to-speech button for the word problem. High-contrast input boxes. Dyslexic-friendly font (OpenDyslexic).

    UI Layout

    • Header: Progress mastery bar (stars earned) and "Ask for Help" button.
    • Center: Large workspace with the long division bracket. Active step is outlined in blue.
    • Footer: Numerical keypad (large buttons) and a toggle for the "Multiplication Helper" tool.

    Next steps

    1. Review the feedback triggers with the curriculum team to ensure they align with the "Standard Algorithm" teaching method.
    2. Test the 44pt touch targets on a physical iPad to ensure 9-year-old motor precision is supported.
    3. Define the "Mastery" threshold (e.g., 5 correct in a row) to trigger the level completion animation.

    Connects securely to your tools. The creator never sees your data.

    About this skill

    The problem

    EdTech UIs often fail because they focus on generic engagement instead of instructional goals. Developers struggle to balance age-appropriate accessibility with complex learning objectives, leading to products that distract learners or talk down to them.

    What it does

    • Generates full screen specifications for lesson UIs, practice activities, and assessments.
    • Audits existing EdTech interfaces for cognitive load, instructional alignment, and age-band suitability.
    • Designs feedback loops and scaffolding systems that fade as learners gain mastery.
    • Builds teacher dashboards focused on actionable intervention data rather than raw metrics.

    Why this beats prompting it yourself

    General-purpose LLMs lack the specific instructional design frameworks needed for K-12 products. This skill applies structured patterns like worked examples, formative check logic, and age-specific text density rules that standard prompts miss.

    Use cases

    • Designing a math practice activity for Grade 3 students using Chromebook trackpads.
    • Reviewing a high school science simulation for WCAG compliance and instructional clarity.
    • Creating a mastery-based dashboard for teachers to identify students needing immediate help.
    • Drafting dyslexia-friendly hint systems and feedback loops for a literacy app.

    Known limitations

    Does not provide legal certification for COPPA or FERPA compliance. Design recommendations assume a baseline of web-standard interaction unless specific hardware constraints are provided.

    Does not provide legal compliance certification (COPPA/FERPA). Focuses on UX design and instructional strategy rather than curriculum writing or software engineering.

    How to use

    1. 1

      Connect your agent to the Agensi MCP

      Copy the prompt and paste it into Claude, ChatGPT, Cursor or any agent that supports MCP. It sets up the connection for you. Manual setup

    2. 2

      Sign in to Agensi

      Your agent shows a sign-in link. Sign in and click Allow.

    3. 3

      Ask for what you need

      Your agent loads this skill and uses it on your task. It always asks before any payment.

    Reviews

    No reviews yet

    Be one of the first to try it. Every listed skill goes through the trust checks below.

    Security scanned

    Checked by our 8-point scan before listing

    Fresh listing

    Recently published to Agensi

    Money-back guarantee

    Doesn't do what its page promises? You get your money back.

    Trust & safety

    Security scan

    Security scan passed 1 month ago

    Permissions

    No special permissions declared or detected

    Listed1 month ago

    What's inside

    Frequently Asked Questions

    The skill generates detailed UI/UX specifications, including wireframe logic, feedback loops, and instructional scaffolding tailored to specific K-12 age bands and accessibility standards like WCAG.

    It is compatible with all major LLMs including GPT-4o, Claude 3.5 Sonnet, and Gemini 1.5 Pro, and can be integrated into your workflow via common AI orchestration platforms.

    Unlike generic prompts, this skill applies specific pedagogical frameworks like Bloom's Taxonomy and cognitive load theory to ensure UI elements support learning rather than just looking good.

    You will receive the structured prompt logic, a guide on how to input your specific learning objectives, and a library of age-appropriate design patterns for K-12 learners.

    Yes, the skill includes specialized logic for creating dyslexia-friendly interfaces and screen-reader accessible layouts, though it does not provide official legal certification for compliance.

    Customers receive lifetime access to the skill, including all future updates to instructional design patterns and optimizations for new AI model releases at no extra cost.

    New in UX & UI Design