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- DSP & Analog Circuit Modeling (WDF, Biquads, Polyphase OS)
DSP & Analog Circuit Modeling (WDF, Biquads, Polyphase OS)
Design real-time audio algorithms, analog circuit emulations, and SIMD-optimized processing pipelines.
$7
Works with the AI tools you already use
DSP & Analog Circuit Modeling (WDF, Biquads, Polyphase OS)
Example session with this skill installed
Generate a C++ Biquad low-pass filter using a Direct Form II topology. Optimize the processing loop for AVX2 and ensure it is real-time safe with denormal prevention.
- Read your context and instructions
- Compiled the dsp & analog
// Biquad DFII with AVX2 Optimization
void process(float* data, int count) {
const __m256 v_dc_offset = _mm256_set1_ps(1e-25f);
// ... SIMD coefficients and state management ...
for (int i = 0; i < count; i += 8) {
__m256 x = _mm256_loadu_ps(&data[i]);
x = _mm256_add_ps(x, v_dc_offset); // Denormal prevention
// ... vectorized DFII logic ...
}
}
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What you get
About this skill
The problem
Designing audio DSP algorithms requires balancing mathematical precision with strict real-time performance. Manual implementation often leads to denormal issues, CPU spikes from dynamic allocation, and inefficient processing loops that fail to use SIMD hardware.
What it does
- Generates Wave Digital Filter (WDF) structures for non-linear analog circuit emulation like diodes and tubes.
- Designs discrete-time filter topologies including Biquads and State Variable Filters (SVF).
- Implements polyphase FIR oversampling chains to eliminate aliasing in saturators.
- Produces SIMD-optimized C++ code targeting AVX2, AVX-512, and ARM NEON.
Frameworks & tools
C++ (C++17 or later), JUCE, SIMD (AVX/NEON), and standard DSP libraries.
Why this beats prompting it yourself
General LLMs often produce code with hidden "real-time safety" violations like memory allocation in the audio thread. This skill enforces strict audio processing constraints, including denormal prevention and branchless non-linearities, which are critical for stable plugin performance.
Use cases
- Emulate the transfer function and impedance of a vintage tube preamp.
- Build a high-performance 8x oversampling engine for a distortion effect.
- Vectorize an existing gain or filter loop using AVX2 intrinsics.
- Implement stable, high-order filters without the risk of numerical explosion.
Known limitations
Does not handle GUI/UX code or VST3/AU wrapper boilerplate. Focuses strictly on the signal processing core and mathematical modeling.
How to install
Works the same in every agent - Claude, Cursor, Codex, Copilot and 20+ more.
- 1
Download the ZIP
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- 2
Unzip into your skills folder
Every agent reads skills from one folder on your machine. Drop the unzipped folder in there.
- 3
Ask your agent to use it
Restart the agent if it was already running. It picks the skill up automatically - no config needed.
Skills folder by agent
Click the path to copy it. Create the folder if it does not exist yet.
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Verified clean 1 month ago
- Passed all security checks, Safe to install