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Audio Plugin Engineering: CLAP, VST3, JUCE & Rust/nih plug
Engineer cross-platform audio plugins with CLAP, VST3, JUCE, and Rust using sample-accurate automation.
$9
Works with the AI tools you already use
Audio Plugin Engineering: CLAP, VST3, JUCE & Rust/nih plug
Example session with this skill installed
Scaffold a CLAP plugin in C++ that handles sample-accurate parameter modulation for a simple gain control using the CLAP event loop.
- Read your context and instructions
- Compiled the audio plugin engineering
The output includes a C++ implementation of process_events using clap_event_param_value_t. It demonstrates checking the space_id, extracting the parameter value, and applying it at the exact ev->header.time offset to ensure sample-accurate gain changes without clicks.
Connects securely to your tools. The creator never sees your data.
What you get
About this skill
Ship cross-platform audio plugins with vector GUIs and sample-accurate automation. Use when scaffolding a CLAP/VST3, wiring JUCE, or porting to Rust/nih-plug.
How to install
Works the same in every agent - Claude, Cursor, Codex, Copilot and 20+ more.
- 1
Download the ZIP
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- 2
Unzip into your skills folder
Every agent reads skills from one folder on your machine. Drop the unzipped folder in there.
- 3
Ask your agent to use it
Restart the agent if it was already running. It picks the skill up automatically - no config needed.
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Click the path to copy it. Create the folder if it does not exist yet.
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